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  • Home
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  • By Grade Level
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the energetic tiny tornadoes

Oh, second grade!  The magical age where tattling and talking are in abundance! 


Second grade is also the age where I hope that a growth mindset and teamwork skills have sunk in from their previous two years with me.   Yet, that’s not always the case! 


In this grade, I try to balance my emphasis on Teamwork and Engineering Design Products. In earlier grades, the outcome of their creations wasn’t a concern because the focus was on the collaborative process that led to those less-than-successful results.

My goal for second grade is to lay the groundwork for defining design criteria, performing peer evaluations, and navigating the redesign process through multiple iterations, all while subtly incorporating teamwork building.


Check out some of my Second Grade adventures below!

What's wrong with my garden?

In this unit, students learn that STEM is a process

(1) Encounter a real-world problem/phenomena


(2) Do the work of scientists to understand the problem


(3) Do the work of engineers to solve the problem

start with a scenario

At school you learned the importance of eating fruits and vegetables.  This inspired you to ask your family if you could plant your own garden in your backyard.  They said yes!  You were so excited and got right to work. You planted tomatoes, cucumbers, squash, strawberries, and more!  


Your plants started growing wonderfully!  You wait and waIT and WAIT, but your plants are not producing anything. 

Do the work of scientists

Investigating images from the real world

Investigations on life cycles, plant parts that are edible, the importance of flowers, and animal pollinators help students start to understand the cause of their garden problem.  


We learned that all living things have a life cycle.  Students investigated the different parts of plants that we eat: roots (potatoes, onions), stems (asparagus, celery), leaves (lettuce, spinach), and flowers (strawberries, apples, squash, etc).  Through this investigation, students realized that all of the plants in their garden produced fruit from flowers! 


Students were left with the question of why are our flowering plants' life cycles stopping at the part where the flower grows. 

science investigation elementary

Building models and engaging in a simulation

After observing images of animals that were frequently seen around flowers (animal pollinators covered in pollen) where fruit had emerged, students started to realize these animals must have something to do with growing fruit.   It was time to set up a simulation of an animal pollinator! 


Pictured is an activity from Mystery Science that helps students understand the part animals play in pollination.  


The students loved building their flower and bee models, and then turning into nectar-collecting bees.  As students moved from flower to flower, they began to notice that pollen was collecting on the fuzzy parts of their bee AND it was transferring to the other flowers.  


There were four different colors of pollen (cocoa powder, chili powder, baby powder, corn flour) so students could tell pollen from other flowers had transferred to their own. 

understanding the problem

The last part of uncovering the garden problem was to do a little research on how flowers turn into fruit.  We watched some videos from SciShow Kids and read some books on Epic!   


Finally, students uncover the answer.  Our flowers are lacking pollination! 

do the work of engineers

Hand Pollinator Criteria

Hand Pollinator Criteria

Hand Pollinator Criteria

engineering design challenge

Designing hand pollinators was our final step in this STEM adventure.  


Students think back to what they have learned about animal pollinators to help the class create criteria for a man-made hand pollinator. 

selecting materials

Hand Pollinator Criteria

Hand Pollinator Criteria

engineering design challenge

Thinking about the criteria, teams must discern which materials would be best for their design.. 

I encourage students to develop a personal design plan and share it with their group prior to the creation of a collective team plan. This approach promotes engagement from all students, even the quiet ones.  

Testing designs

Hand Pollinator Criteria

Testing designs

After a team plan has been established and materials have been selected, teams build their hand pollinators and test them.


DON'T STOP HERE! You'll miss out on all the good stuff!

peer feedback

Testing designs

engineering design challenge

Allow students to walk around and check out the amount of pollen each team was able to move.  This is the perfect opportunity for peer evaluations and feedback! 

redesigning and retesting

kick it up a notch with a budget

 Let teams redesign their pollinators and test them again.  The more you do this, the more they engage in critical thinking and creativity.  

kick it up a notch with a budget

kick it up a notch with a budget

 Want to kick it up a notch?  Price the materials and give the kiddos a budget! 

Want to try this unit out with your students?

Grab some FREE resources below!

Flowering Plant Life Cycle Cut and Paste (pdf)

Download

Hand Pollinator Evaluation and Feedback (pdf)

Download

Edible Parts of Plants - fruits vs vegetables (pdf)

Download

Hand Pollinator Design Plan (pdf)

Download

learning block coding with Dash the robot

In this unit, students learn block coding

(1) Begin with code.org 


(2) Complete coding challenges with Dash


(3) Earn your Dash Driver's License

start with code.org

Directional coding from 1st grade

Directional coding from 1st grade

Directional coding from 1st grade

It can take some work getting kiddos from arrow coding like this to block coding with words.  The biggest change is the addition of the forward block and the terms left and right.   

block coding with words

Directional coding from 1st grade

Directional coding from 1st grade

When students first begin block coding with words, you're going to hear a lot of "I don't know how to get my character to go up." or "I don't know which way left and right is".   Sometimes starting with unplugged coding can help!

dash coding challenges

coding

Relating blockly and code.org

 The primary coding blocks in code.org and Blockly, Dash's coding platform, are quite similar. However, students will discover new features while using Dash: they can adjust the angle at which Dash turns and code exciting elements like lights and sounds. 


We make several practice codes before I let the kiddos get their hands on an actual Dash. 

coding

Partner coding challenges

 In this project, students are required to work together on a single computer. This setup can present its own set of challenges, but throw in that they will need to choose whose computer to use, it creates a whole other complication. I've discovered that allowing students to select their partners helps to alleviate both of these issues somewhat.

coding

Completing challenges

As pairs complete coding a challenge and testing it with their Dash, they will raise their hands for me to come check.  If the program was coded successfully, I will check it off, and they will move to the next challenge. 

Earning a dash driver's license

Once pairs complete their set of challenges, they get their very own Dash Driver's License!

elementary STEM

Want to try Dash Coding challenges with your students?

grab this resource from my store!

Straw mazes with sphero indi

Find more information about this project on my blog!

Sphero Indi Straw mazes with 2nd grade
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